Charir Encampment

After defeating the (killing or driving off) the Charir, the party is able to gather the following:

Magic Items



4 wagons (loaded with supplies)
400 days of food
1,000gp of wood and metal goods
500gp worth of furs/pelts
1,000 gp of weapons and armor

6 riding lizards
8 pack lizards (for pulling wagons, takes on lizard per wagon)

Charir Encampment

Half breeds and a Human Falchen Falchen